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About Me

Senior Nuke Compositor/Lighter and Project Lead 

​With extensive experience in film, television, and commercial production, I bring a strong eye for detail and a passion for visual storytelling to every project. As a senior compositor, lighter, and project lead, I thrive on creative challenges and enjoy guiding teams from initial bid through to final delivery.

I'm deeply passionate about filmmaking and constantly exploring new visual effects techniques and software to stay at the forefront of the industry. I'm always looking to grow, collaborate, and push the boundaries of what's possible in VFX.

What I do

I have a proven ability to lead and support artists across film, television, and commercial projects — from initial bid through to final delivery. With a strong eye for detail, I consistently ensure the highest quality when finalizing, approving, or QC’ing shots. Working closely with project supervisors, I help translate creative direction into technically and artistically successful outcomes across departments. I bring deep expertise in Nuke, and have also worked as a Houdini lighting artist, building large-scale landscapes using heightfields. In addition, I’ve contributed to the development of real-time environments in Unreal Engine 5, supporting both look development and world-building.

Compositing 2D\3D | Deep Compositing | Keying | BG prep | Paint-out | Roto | 3D Particles | 3D Projection | 2D\3D Tracking| Matte Painting | Grading | Lookdev | Finishing shots.
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Houdini Lighting Artist
Editing a Movie

Education

AFDA FILM SCHOOL

Bachelor of Arts (BA) Honours, Visual Effects, Cum Laude

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